Game scenario (#221/59242) "λ: Monsters" (tallinn.en.cx)
Pass to a level:  #1, #2, #3, #4, #5, #6, #7, #8, #9, #10, #11, #12, #13, #14, #15, #16
Level #1 "Loading..."
Autopass: in 1 second, bonus 100 units

Moving to next level: autopass

Restriction: level is available for everyone

Answers: codes



Level #2 "Intro"
Moving to next level: after the task completion

Restriction: level is available for everyone

Answers: codes

Task for all

To start the game enter the code given in the main game engine.



Game map you can download here: Click

RULES:

Goal.
You must kill all the monsters as FAST as possible and try not to die. Death will result in time penalties.
REMEMBER! Speed is what matters, everything else is secondary!

Health.
- You have 100 HP (look at the number of points below).
- You must maintain HP so that it does not drop to 0 at any time during the game.
- If your HP drops below 0, you are dead and cannot continue monster killing. You will have to return to the main engine and continue the game.
- NB! You goal is NOT to maximise your HP, but to minimise the time spent on the level!

Monsters.
- Level map shows the sequence of the game and monster strengths
- Monster HP shows the number of sectors you need to close in order to kill him and pass to the next level
- Monster damage shows the number of HP points you lose if you fail to kill him before the level autopass
- Monster details are shown in the level as well!

Killing monsters.
- Map is divided into areas, each has weapon codes in it.
- NB! weapon codes can be used only on the current level, you cannot take them further through the game.
- Weapon codes are MARKER codes, prefix X1 to X4 (Except for the final boss task where all codes are spray)
- You should input only 3 letters of the code, WITHOUT prefix
- Each level closes after 12 minutes with penalty, so be fast!

- NB! Do NOT enter the codes as soon as you find them - collect them and plan your attack wisely!

Weapons

- Each weapon has 2 parameters:
- Damage to monster (number of sectors it will close)
- Damage to yourself (number of HP points you loose by using the weapon)
- Weapon stats are shown in each level. They are remaining the same throughout the game.
- Better weapon codes are MUCH HARDER to find (but not very hard). You might need to look behind the doors, up/down, etc.
- Grenades (X5) are written with spray. THINK carefully before using them. Grenades kill almost any monster, but do VERY HEAVY damage to yourself.

MED-kits (HP tasks)

- There will be 3 levels where you can replenish your health by searching for the MED-kit codes.
- Each code gives you additional 2 HP.
- HP levels are optional, you can always skip them by entering the level code (provided in the engine)
- Strategy - if you have high HP and sure that it will be sufficient to complete the game, skip the level. Otherwise, do your best to find codes, but do not search for too long.
- Reminder: Time is what matters! Not HP level!

Code locations

- NO CLIMBING needed, NO PIXELHUNT - all codes are at least 10-15 cm long and visible from the standing position without the need to squat/look upward etc.

Strategy

- Time is what matters, do not optimise your HP - only maintain it as high to be able to survive till the final boss
- Try to optimise the damage taken by using the best weapons you have found
- DO NOT enter any codes unless you are sure you have sufficient weapons to kill the monster. Otherwise you could get damage from weapons and damage from autopass.
- There is not that much time on the level, so we suggest not to search for additional codes once you have enough firepower to kill the monster.
- You can search in any zones whenever you want during the game. Divide your forces wisely.

Answers
START THE HUNT - for all (correct / bonus 0 units)
STARTTHEHUNT - for all (correct / bonus 0 units)


Level #3 "Monster #1: Vortigaunt"
Autopass: in 12 minutes, penalty 15 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL (SECTORS TO CLOSE) : 6 HP / AUTOPASS DAMAGE (POINTS YOU LOSE) : -15 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 7 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 2 pieces
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 0 pieces
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 0 pieces
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 0 pieces


Answers
(for passing level it is nessesary to complete 6 sectors)
Sector 1
MYF - for all (correct / bonus 0 units)
MYF - for all (incorrect / penalty 1 unit)
Sector 2
WAO - for all (correct / bonus 0 units)
WAO - for all (incorrect / penalty 1 unit)
Sector 3
RTA - for all (correct / bonus 0 units)
RTA - for all (incorrect / penalty 1 unit)
Sector 4
RTA - for all (correct / bonus 0 units)
Sector 5
RTA - for all (correct / bonus 0 units)
Sector 6
FYE - for all (correct / bonus 0 units)
FYE - for all (incorrect / penalty 1 unit)
Sector 7
PTK - for all (correct / bonus 0 units)
PTK - for all (incorrect / penalty 1 unit)
Sector 8
APP - for all (correct / bonus 0 units)
APP - for all (incorrect / penalty 1 unit)
Sector 9
KRP - for all (correct / bonus 0 units)
KRP - for all (incorrect / penalty 1 unit)
Sector 10
KRP - for all (correct / bonus 0 units)
Sector 11
KRP - for all (correct / bonus 0 units)
Sector 12
FSN - for all (correct / bonus 0 units)
FSN - for all (incorrect / penalty 1 unit)
Sector 13
EEK - for all (correct / bonus 0 units)
EEK - for all (incorrect / penalty 1 unit)
Sector 14
Sector 15


Level #4 "Monster #2: Grunt"
Autopass: in 12 minutes, penalty 15 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 8 HP / AUTOPASS DAMAGE : -15 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 5 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 3 pieces
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 1 piece
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 0 pieces
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 1 piece


Answers
(for passing level it is nessesary to complete 8 sectors)
Sector 1
SLH - for all (correct / bonus 0 units)
SLH - for all (incorrect / penalty 1 unit)
Sector 2
HHO - for all (correct / bonus 0 units)
HHO - for all (incorrect / penalty 1 unit)
Sector 3
HHO - for all (correct / bonus 0 units)
Sector 4
HHO - for all (correct / bonus 0 units)
Sector 5
CFW - for all (correct / bonus 0 units)
CFW - for all (incorrect / penalty 1 unit)
Sector 6
XMH - for all (correct / bonus 0 units)
XMH - for all (incorrect / penalty 1 unit)
Sector 7
SOC - for all (correct / bonus 0 units)
SOC - for all (incorrect / penalty 1 unit)
Sector 8
KWN - for all (correct / bonus 0 units)
KWN - for all (incorrect / penalty 1 unit)
Sector 9
KWN - for all (correct / bonus 0 units)
Sector 10
KWN - for all (correct / bonus 0 units)
Sector 11
HFW - for all (correct / bonus 0 units)
HFW - for all (incorrect / penalty 1 unit)
Sector 12
FMN - for all (correct / bonus 0 units)
FMN - for all (incorrect / penalty 1 unit)
Sector 13
FMN - for all (correct / bonus 0 units)
Sector 14
FMN - for all (correct / bonus 0 units)
Sector 15
ZTE - for all (correct / bonus 0 units)
ZTE - for all (incorrect / penalty 3 units)
Sector 16
ZTE - for all (correct / bonus 0 units)
Sector 17
ZTE - for all (correct / bonus 0 units)
Sector 18
ZTE - for all (correct / bonus 0 units)
Sector 19
ZTE - for all (correct / bonus 0 units)
Sector 20
SOW - for all (correct / bonus 0 units)
SOW - for all (incorrect / penalty 20 units)
Sector 21
SOW - for all (correct / bonus 0 units)
Sector 22
SOW - for all (correct / bonus 0 units)
Sector 23
SOW - for all (correct / bonus 0 units)
Sector 24
SOW - for all (correct / bonus 0 units)
Sector 25
SOW - for all (correct / bonus 0 units)
Sector 26
SOW - for all (correct / bonus 0 units)
Sector 27
SOW - for all (correct / bonus 0 units)
Sector 28
SOW - for all (correct / bonus 0 units)
Sector 29
SOW - for all (correct / bonus 0 units)
Sector 30
SOW - for all (correct / bonus 0 units)
Sector 31
SOW - for all (correct / bonus 0 units)
Sector 32
SOW - for all (correct / bonus 0 units)
Sector 33
SOW - for all (correct / bonus 0 units)
Sector 34
SOW - for all (correct / bonus 0 units)
Sector 35
Sector 36
Sector 37
Sector 38
Sector 39
Sector 40
Sector 41
Sector 42
Sector 43
Sector 44
Sector 45
Sector 46
Sector 47
Sector 48
Sector 49
Sector 50


Level #5 "Monster #3: Gonome"
Autopass: in 12 minutes, penalty 15 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 10 HP / AUTOPASS DAMAGE : -15 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 7 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 3 pieces
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 1 pieces
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 0 pieces
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 1 piece


Answers
(for passing level it is nessesary to complete 10 sectors)
Sector 1
MKH - for all (correct / bonus 0 units)
MKH - for all (incorrect / penalty 1 unit)
Sector 2
MKH - for all (correct / bonus 0 units)
Sector 3
MKH - for all (correct / bonus 0 units)
Sector 4
RYN - for all (correct / bonus 0 units)
RYN - for all (incorrect / penalty 1 unit)
Sector 5
LEO - for all (correct / bonus 0 units)
LEO - for all (incorrect / penalty 1 unit)
Sector 6
ONH - for all (correct / bonus 0 units)
ONH - for all (incorrect / penalty 1 unit)
Sector 7
ZPA - for all (correct / bonus 0 units)
ZPA - for all (incorrect / penalty 3 units)
Sector 8
ZPA - for all (correct / bonus 0 units)
Sector 9
ZPA - for all (correct / bonus 0 units)
Sector 10
ZPA - for all (correct / bonus 0 units)
Sector 11
ZPA - for all (correct / bonus 0 units)
Sector 12
XHZ - for all (correct / bonus 0 units)
XHZ - for all (incorrect / penalty 1 unit)
Sector 13
EMY - for all (correct / bonus 0 units)
EMY - for all (incorrect / penalty 1 unit)
Sector 14
EMY - for all (correct / bonus 0 units)
Sector 15
EMY - for all (correct / bonus 0 units)
Sector 16
SLK - for all (correct / bonus 0 units)
SLK - for all (incorrect / penalty 1 unit)
Sector 17
PRH - for all (correct / bonus 0 units)
PRH - for all (incorrect / penalty 1 unit)
Sector 18
KRH - for all (correct / bonus 0 units)
KRH - for all (incorrect / penalty 1 unit)
Sector 19
KRH - for all (correct / bonus 0 units)
Sector 20
KRH - for all (correct / bonus 0 units)
Sector 21
OYE - for all (correct / bonus 0 units)
OYE - for all (incorrect / penalty 1 unit)
Sector 22
FYC - for all (correct / bonus 0 units)
FYC - for all (incorrect / penalty 20 units)
Sector 23
FYC - for all (correct / bonus 0 units)
Sector 24
FYC - for all (correct / bonus 0 units)
Sector 25
FYC - for all (correct / bonus 0 units)
Sector 26
FYC - for all (correct / bonus 0 units)
Sector 27
FYC - for all (correct / bonus 0 units)
Sector 28
FYC - for all (correct / bonus 0 units)
Sector 29
FYC - for all (correct / bonus 0 units)
Sector 30
FYC - for all (correct / bonus 0 units)
Sector 31
FYC - for all (correct / bonus 0 units)
Sector 32
FYC - for all (correct / bonus 0 units)
Sector 33
FYC - for all (correct / bonus 0 units)
Sector 34
FYC - for all (correct / bonus 0 units)
Sector 35
FYC - for all (correct / bonus 0 units)
Sector 36
FYC - for all (correct / bonus 0 units)
Sector 37
Sector 38
Sector 39
Sector 40
Sector 41
Sector 42
Sector 43
Sector 44
Sector 45
Sector 46
Sector 47
Sector 48
Sector 49
Sector 50


Level #6 "Monster #4: Gonarch"
Autopass: in 12 minutes, penalty 15 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 10 HP / AUTOPASS DAMAGE : -15 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 8 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 2 pieces
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 2 pieces
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 0 pieces
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 1 piece


Answers
(for passing level it is nessesary to complete 10 sectors)
Sector 1
WKM - for all (correct / bonus 0 units)
WKM - for all (incorrect / penalty 1 unit)
Sector 2
WKM - for all (correct / bonus 0 units)
Sector 3
WKM - for all (correct / bonus 0 units)
Sector 4
PCC - for all (correct / bonus 0 units)
PCC - for all (incorrect / penalty 1 unit)
Sector 5
FOT - for all (correct / bonus 0 units)
FOT - for all (incorrect / penalty 1 unit)
Sector 6
FOT - for all (correct / bonus 0 units)
Sector 7
FOT - for all (correct / bonus 0 units)
Sector 8
KYR - for all (correct / bonus 0 units)
KYR - for all (incorrect / penalty 1 unit)
Sector 9
CYN - for all (correct / bonus 0 units)
CYN - for all (incorrect / penalty 1 unit)
Sector 10
FYZ - for all (correct / bonus 0 units)
FYZ - for all (incorrect / penalty 1 unit)
Sector 11
ZRW - for all (correct / bonus 0 units)
ZRW - for all (incorrect / penalty 1 unit)
Sector 12
NMR - for all (correct / bonus 0 units)
NMR - for all (incorrect / penalty 3 units)
Sector 13
NMR - for all (correct / bonus 0 units)
Sector 14
NMR - for all (correct / bonus 0 units)
Sector 15
NMR - for all (correct / bonus 0 units)
Sector 16
NMR - for all (correct / bonus 0 units)
Sector 17
OAS - for all (correct / bonus 0 units)
OAS - for all (incorrect / penalty 3 units)
Sector 18
OAS - for all (correct / bonus 0 units)
Sector 19
OAS - for all (correct / bonus 0 units)
Sector 20
OAS - for all (correct / bonus 0 units)
Sector 21
OAS - for all (correct / bonus 0 units)
Sector 22
OTE - for all (correct / bonus 0 units)
OTE - for all (incorrect / penalty 1 unit)
Sector 23
AAS - for all (correct / bonus 0 units)
AAS - for all (incorrect / penalty 1 unit)
Sector 24
MPS - for all (correct / bonus 0 units)
MPS - for all (incorrect / penalty 1 unit)
Sector 25
OFT - for all (correct / bonus 0 units)
OFT - for all (incorrect / penalty 20 units)
Sector 26
OFT - for all (correct / bonus 0 units)
Sector 27
OFT - for all (correct / bonus 0 units)
Sector 28
OFT - for all (correct / bonus 0 units)
Sector 29
OFT - for all (correct / bonus 0 units)
Sector 30
OFT - for all (correct / bonus 0 units)
Sector 31
OFT - for all (correct / bonus 0 units)
Sector 32
OFT - for all (correct / bonus 0 units)
Sector 33
OFT - for all (correct / bonus 0 units)
Sector 34
OFT - for all (correct / bonus 0 units)
Sector 35
OFT - for all (correct / bonus 0 units)
Sector 36
OFT - for all (correct / bonus 0 units)
Sector 37
OFT - for all (correct / bonus 0 units)
Sector 38
OFT - for all (correct / bonus 0 units)
Sector 39
OFT - for all (correct / bonus 0 units)
Sector 40
Sector 41
Sector 42
Sector 43
Sector 44
Sector 45
Sector 46
Sector 47
Sector 48
Sector 49
Sector 50


Level #7 "HP #1"
Autopass: in 12 minutes

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
hp

AVAILABLE HP : 3 marker codes +2 HP each

If you have enough HP, enter CONTINUE


Answers
(for passing level it is nessesary to complete all sectors)
Sector 1
CONTINUE - for all (correct / bonus 0 units)
WCR - for all (correct / bonus 2 units)
Sector 2
CONTINUE - for all (correct / bonus 0 units)
CWY - for all (correct / bonus 2 units)
Sector 3
CONTINUE - for all (correct / bonus 0 units)
SFW - for all (correct / bonus 2 units)


Level #8 "Monster #5: Gonome"
Autopass: in 12 minutes, penalty 20 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 13 HP / AUTOPASS DAMAGE : -20 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 5 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 3 pieces
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 2 pieces
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 1 piece
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 1 piece


Answers
(for passing level it is nessesary to complete 13 sectors)
Sector 1
CFH - for all (correct / bonus 0 units)
CFH - for all (incorrect / penalty 1 unit)
Sector 2
HSM - for all (correct / bonus 0 units)
HSM - for all (incorrect / penalty 1 unit)
Sector 3
HSM - for all (correct / bonus 0 units)
Sector 4
HSM - for all (correct / bonus 0 units)
Sector 5
ETX - for all (correct / bonus 0 units)
ETX - for all (incorrect / penalty 1 unit)
Sector 6
ZOS - for all (correct / bonus 0 units)
Sector 7
ZOS - for all (correct / bonus 0 units)
Sector 8
ZOS - for all (correct / bonus 0 units)
Sector 9
ZOS - for all (correct / bonus 0 units)
Sector 10
ZOS - for all (correct / bonus 0 units)
Sector 11
KPF - for all (correct / bonus 0 units)
KPF - for all (incorrect / penalty 1 unit)
Sector 12
FFZ - for all (correct / bonus 0 units)
FFZ - for all (incorrect / penalty 3 units)
Sector 13
FFZ - for all (correct / bonus 0 units)
Sector 14
FFZ - for all (correct / bonus 0 units)
Sector 15
FFZ - for all (correct / bonus 0 units)
Sector 16
FFZ - for all (correct / bonus 0 units)
Sector 17
AHN - for all (correct / bonus 0 units)
AHN - for all (incorrect / penalty 1 unit)
Sector 18
AHN - for all (correct / bonus 0 units)
Sector 19
AHN - for all (correct / bonus 0 units)
Sector 20
ZNM - for all (correct / bonus 0 units)
ZNM - for all (incorrect / penalty 1 unit)
Sector 21
SYH - for all (correct / bonus 0 units)
SYH - for all (incorrect / penalty 1 unit)
Sector 22
AZT - for all (correct / bonus 0 units)
AZT - for all (incorrect / penalty 1 unit)
Sector 23
AZT - for all (correct / bonus 0 units)
Sector 24
AZT - for all (correct / bonus 0 units)
Sector 25
KPM - for all (correct / bonus 0 units)
KPM - for all (incorrect / penalty 3 units)
Sector 26
KPM - for all (correct / bonus 0 units)
Sector 27
KPM - for all (correct / bonus 0 units)
Sector 28
KPM - for all (correct / bonus 0 units)
Sector 29
KPM - for all (correct / bonus 0 units)
Sector 30
SYL - for all (correct / bonus 0 units)
SYL - for all (incorrect / penalty 20 units)
Sector 31
SYL - for all (correct / bonus 0 units)
Sector 32
SYL - for all (correct / bonus 0 units)
Sector 33
SYL - for all (correct / bonus 0 units)
Sector 34
SYL - for all (correct / bonus 0 units)
Sector 35
SYL - for all (correct / bonus 0 units)
Sector 36
SYL - for all (correct / bonus 0 units)
Sector 37
SYL - for all (correct / bonus 0 units)
Sector 38
SYL - for all (correct / bonus 0 units)
Sector 39
SYL - for all (correct / bonus 0 units)
Sector 40
SYL - for all (correct / bonus 0 units)
Sector 41
SYL - for all (correct / bonus 0 units)
Sector 42
SYL - for all (correct / bonus 0 units)
Sector 43
SYL - for all (correct / bonus 0 units)
Sector 44
SYL - for all (correct / bonus 0 units)
Sector 45
Sector 46
Sector 47
Sector 48
Sector 49
Sector 50


Level #9 "Monster #6: Grunt"
Autopass: in 12 minutes, penalty 20 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 15 HP / AUTOPASS DAMAGE : -20 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 6 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 3 pieces
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 2 pieces
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 1 pieces
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 1 piece


Answers
(for passing level it is nessesary to complete 15 sectors)
Sector 1
KRF - for all (correct / bonus 0 units)
KRF - for all (incorrect / penalty 1 unit)
Sector 2
XNK - for all (correct / bonus 0 units)
XNK - for all (incorrect / penalty 1 unit)
Sector 3
NSX - for all (correct / bonus 0 units)
NSX - for all (incorrect / penalty 1 unit)
Sector 4
NSX - for all (correct / bonus 0 units)
Sector 5
NSX - for all (correct / bonus 0 units)
Sector 6
LRE - for all (correct / bonus 0 units)
LRE - for all (incorrect / penalty 1 unit)
Sector 7
FSO - for all (correct / bonus 0 units)
FSO - for all (incorrect / penalty 3 units)
Sector 8
FSO - for all (correct / bonus 0 units)
Sector 9
FSO - for all (correct / bonus 0 units)
Sector 10
FSO - for all (correct / bonus 0 units)
Sector 11
FSO - for all (correct / bonus 0 units)
Sector 12
HWX - for all (correct / bonus 0 units)
HWX - for all (incorrect / penalty 3 units)
Sector 13
HWX - for all (correct / bonus 0 units)
Sector 14
HWX - for all (correct / bonus 0 units)
Sector 15
HWX - for all (correct / bonus 0 units)
Sector 16
HWX - for all (correct / bonus 0 units)
Sector 17
SRR - for all (correct / bonus 0 units)
SRR - for all (incorrect / penalty 1 unit)
Sector 18
FFN - for all (correct / bonus 0 units)
Sector 19
FFN - for all (correct / bonus 0 units)
Sector 20
FFN - for all (correct / bonus 0 units)
Sector 21
FFN - for all (correct / bonus 0 units)
Sector 22
FFN - for all (correct / bonus 0 units)
Sector 23
WZE - for all (correct / bonus 0 units)
WZE - for all (incorrect / penalty 1 unit)
Sector 24
WZE - for all (correct / bonus 0 units)
Sector 25
WZE - for all (correct / bonus 0 units)
Sector 26
MRR - for all (correct / bonus 0 units)
MRR - for all (incorrect / penalty 1 unit)
Sector 27
ANK - for all (correct / bonus 0 units)
ANK - for all (incorrect / penalty 1 unit)
Sector 28
ANK - for all (correct / bonus 0 units)
Sector 29
ANK - for all (correct / bonus 0 units)
Sector 30
WAL - for all (correct / bonus 0 units)
WAL - for all (incorrect / penalty 1 unit)
Sector 31
EEZ - for all (correct / bonus 0 units)
EEZ - for all (incorrect / penalty 20 units)
Sector 32
EEZ - for all (correct / bonus 0 units)
Sector 33
EEZ - for all (correct / bonus 0 units)
Sector 34
EEZ - for all (correct / bonus 0 units)
Sector 35
EEZ - for all (correct / bonus 0 units)
Sector 36
EEZ - for all (correct / bonus 0 units)
Sector 37
EEZ - for all (correct / bonus 0 units)
Sector 38
EEZ - for all (correct / bonus 0 units)
Sector 39
EEZ - for all (correct / bonus 0 units)
Sector 40
EEZ - for all (correct / bonus 0 units)
Sector 41
EEZ - for all (correct / bonus 0 units)
Sector 42
EEZ - for all (correct / bonus 0 units)
Sector 43
EEZ - for all (correct / bonus 0 units)
Sector 44
EEZ - for all (correct / bonus 0 units)
Sector 45
EEZ - for all (correct / bonus 0 units)
Sector 46
Sector 47
Sector 48
Sector 49
Sector 50


Level #10 "Monster #7: Gargantua"
Autopass: in 12 minutes, penalty 20 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 15 HP / AUTOPASS DAMAGE : -20 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 6 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 1 piece
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 2 pieces
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 2 pieces
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 1 piece


Answers
(for passing level it is nessesary to complete 15 sectors)
Sector 1
EXE - for all (correct / bonus 0 units)
Sector 2
EXE - for all (correct / bonus 0 units)
Sector 3
EXE - for all (correct / bonus 0 units)
Sector 4
EXE - for all (correct / bonus 0 units)
Sector 5
EXE - for all (correct / bonus 0 units)
Sector 6
PZE - for all (correct / bonus 0 units)
PZE - for all (incorrect / penalty 1 unit)
Sector 7
OAZ - for all (correct / bonus 0 units)
OAZ - for all (incorrect / penalty 1 unit)
Sector 8
TRA - for all (correct / bonus 0 units)
TRA - for all (incorrect / penalty 3 units)
Sector 9
TRA - for all (correct / bonus 0 units)
Sector 10
TRA - for all (correct / bonus 0 units)
Sector 11
TRA - for all (correct / bonus 0 units)
Sector 12
TRA - for all (correct / bonus 0 units)
Sector 13
WRK - for all (correct / bonus 0 units)
WRK - for all (incorrect / penalty 1 unit)
Sector 14
TSW - for all (correct / bonus 0 units)
Sector 15
TSW - for all (correct / bonus 0 units)
Sector 16
TSW - for all (correct / bonus 0 units)
Sector 17
TSW - for all (correct / bonus 0 units)
Sector 18
TSW - for all (correct / bonus 0 units)
Sector 19
ALX - for all (correct / bonus 0 units)
ALX - for all (incorrect / penalty 1 unit)
Sector 20
EPF - for all (correct / bonus 0 units)
EPF - for all (incorrect / penalty 1 unit)
Sector 21
EPF - for all (correct / bonus 0 units)
Sector 22
EPF - for all (correct / bonus 0 units)
Sector 23
OSF - for all (correct / bonus 0 units)
OSF - for all (incorrect / penalty 1 unit)
Sector 24
SNK - for all (correct / bonus 0 units)
SNK - for all (incorrect / penalty 3 units)
Sector 25
SNK - for all (correct / bonus 0 units)
Sector 26
SNK - for all (correct / bonus 0 units)
Sector 27
SNK - for all (correct / bonus 0 units)
Sector 28
SNK - for all (correct / bonus 0 units)
Sector 29
KZN - for all (correct / bonus 0 units)
KZN - for all (incorrect / penalty 1 unit)
Sector 30
RTM - for all (correct / bonus 0 units)
RTM - for all (incorrect / penalty 20 units)
Sector 31
RTM - for all (correct / bonus 0 units)
Sector 32
RTM - for all (correct / bonus 0 units)
Sector 33
RTM - for all (correct / bonus 0 units)
Sector 34
RTM - for all (correct / bonus 0 units)
Sector 35
RTM - for all (correct / bonus 0 units)
Sector 36
RTM - for all (correct / bonus 0 units)
Sector 37
RTM - for all (correct / bonus 0 units)
Sector 38
RTM - for all (correct / bonus 0 units)
Sector 39
RTM - for all (correct / bonus 0 units)
Sector 40
RTM - for all (correct / bonus 0 units)
Sector 41
RTM - for all (correct / bonus 0 units)
Sector 42
RTM - for all (correct / bonus 0 units)
Sector 43
RTM - for all (correct / bonus 0 units)
Sector 44
RTM - for all (correct / bonus 0 units)
Sector 45
Sector 46
Sector 47
Sector 48
Sector 49
Sector 50


Level #11 "HP #2"
Autopass: in 12 minutes

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
hp

AVAILABLE HP : 8 spray codes +2 HP each

If you have enough HP, enter CONTINUE


Answers
(for passing level it is nessesary to complete all sectors)
Sector 1
CONTINUE - for all (correct / bonus 0 units)
YPZ - for all (correct / bonus 2 units)
Sector 2
CONTINUE - for all (correct / bonus 0 units)
XCA - for all (correct / bonus 2 units)
Sector 3
CONTINUE - for all (correct / bonus 0 units)
PCY - for all (correct / bonus 2 units)
Sector 4
CONTINUE - for all (correct / bonus 0 units)
CRM - for all (correct / bonus 2 units)
Sector 5
CONTINUE - for all (correct / bonus 0 units)
ATY - for all (correct / bonus 2 units)
Sector 6
CONTINUE - for all (correct / bonus 0 units)
FZC - for all (correct / bonus 2 units)
Sector 7
CONTINUE - for all (correct / bonus 0 units)
YPL - for all (correct / bonus 2 units)
Sector 8
CONTINUE - for all (correct / bonus 0 units)
CFO - for all (correct / bonus 2 units)


Level #12 "Monster #8: Controller"
Autopass: in 12 minutes, penalty 10 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 20 HP / AUTOPASS DAMAGE : -10 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 7 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 4 pieces
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 3 pieces
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 3 pieces
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 1 piece


Answers
(for passing level it is nessesary to complete 20 sectors)
Sector 1
WAP - for all (correct / bonus 0 units)
WAP - for all (incorrect / penalty 1 unit)
HCR - for all (correct / bonus 0 units)
Sector 2
APF - for all (correct / bonus 0 units)
APF - for all (incorrect / penalty 1 unit)
HCR - for all (correct / bonus 0 units)
Sector 3
APF - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 4
APF - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 5
NZZ - for all (correct / bonus 0 units)
NZZ - for all (incorrect / penalty 1 unit)
HCR - for all (correct / bonus 0 units)
Sector 6
SYM - for all (correct / bonus 0 units)
SYM - for all (incorrect / penalty 1 unit)
HCR - for all (correct / bonus 0 units)
Sector 7
EET - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 8
EET - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 9
EET - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 10
EET - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 11
EET - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 12
LSA - for all (correct / bonus 0 units)
LSA - for all (incorrect / penalty 3 units)
HCR - for all (correct / bonus 0 units)
Sector 13
LSA - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 14
LSA - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 15
LSA - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 16
LSA - for all (correct / bonus 0 units)
Sector 17
NHW - for all (correct / bonus 0 units)
NHW - for all (incorrect / penalty 1 unit)
Sector 18
NHW - for all (correct / bonus 0 units)
Sector 19
NHW - for all (correct / bonus 0 units)
Sector 20
AFW - for all (correct / bonus 0 units)
AFW - for all (incorrect / penalty 1 unit)
Sector 21
TPK - for all (correct / bonus 0 units)
Sector 22
TPK - for all (correct / bonus 0 units)
Sector 23
TPK - for all (correct / bonus 0 units)
Sector 24
TPK - for all (correct / bonus 0 units)
Sector 25
TPK - for all (correct / bonus 0 units)
Sector 26
MHZ - for all (correct / bonus 0 units)
MHZ - for all (incorrect / penalty 3 units)
Sector 27
MHZ - for all (correct / bonus 0 units)
Sector 28
MHZ - for all (correct / bonus 0 units)
Sector 29
MHZ - for all (correct / bonus 0 units)
Sector 30
MHZ - for all (correct / bonus 0 units)
Sector 31
ZOE - for all (correct / bonus 0 units)
ZOE - for all (incorrect / penalty 1 unit)
Sector 32
CHN - for all (correct / bonus 0 units)
CHN - for all (incorrect / penalty 1 unit)
Sector 33
ESN - for all (correct / bonus 0 units)
ESN - for all (incorrect / penalty 1 unit)
Sector 34
LHE - for all (correct / bonus 0 units)
LHE - for all (incorrect / penalty 1 unit)
Sector 35
LHE - for all (correct / bonus 0 units)
Sector 36
LHE - for all (correct / bonus 0 units)
Sector 37
CXY - for all (correct / bonus 0 units)
CXY - for all (incorrect / penalty 3 units)
Sector 38
CXY - for all (correct / bonus 0 units)
Sector 39
CXY - for all (correct / bonus 0 units)
Sector 40
CXY - for all (correct / bonus 0 units)
Sector 41
CXY - for all (correct / bonus 0 units)
Sector 42
TYL - for all (correct / bonus 0 units)
TYL - for all (incorrect / penalty 1 unit)
Sector 43
TYL - for all (correct / bonus 0 units)
Sector 44
TYL - for all (correct / bonus 0 units)
Sector 45
ZYS - for all (correct / bonus 0 units)
Sector 46
ZYS - for all (correct / bonus 0 units)
Sector 47
ZYS - for all (correct / bonus 0 units)
Sector 48
ZYS - for all (correct / bonus 0 units)
Sector 49
ZYS - for all (correct / bonus 0 units)
HCR - for all (correct / bonus 0 units)
Sector 50
HCR - for all (correct / bonus 0 units)
HCR - for all (incorrect / penalty 20 units)


Level #13 "Monster #9: Houndeye"
Autopass: in 12 minutes, penalty 20 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 13 HP / AUTOPASS DAMAGE : -20 HP


AVAILABLE WEAPONS:

X1 (Glock 17: Monster damage: -1 HP / Self-damage -1 HP) : 2 pieces
X2 (Shotgun: Monster damage: -3 HP / Self-damage -1 HP) : 1 piece
X3 (AK-47: Monster damage: -5 HP / Self-damage -3 HP) : 3 pieces
X4 (Crossbow: Monster damage: -5 HP / Self-damage 0 HP) : 1 piece
X5 (Grenade: Monster damage: -15 HP / Self-damage -20 HP) : 1 piece


Answers
(for passing level it is nessesary to complete 13 sectors)
Sector 1
OCP - for all (correct / bonus 0 units)
OCP - for all (incorrect / penalty 1 unit)
Sector 2
NXT - for all (correct / bonus 0 units)
NXT - for all (incorrect / penalty 3 units)
Sector 3
NXT - for all (correct / bonus 0 units)
Sector 4
NXT - for all (correct / bonus 0 units)
Sector 5
NXT - for all (correct / bonus 0 units)
Sector 6
NXT - for all (correct / bonus 0 units)
Sector 7
NWA - for all (correct / bonus 0 units)
NWA - for all (incorrect / penalty 1 unit)
Sector 8
LMO - for all (correct / bonus 0 units)
LMO - for all (incorrect / penalty 1 unit)
Sector 9
LMO - for all (correct / bonus 0 units)
Sector 10
LMO - for all (correct / bonus 0 units)
Sector 11
OOK - for all (correct / bonus 0 units)
Sector 12
OOK - for all (correct / bonus 0 units)
Sector 13
OOK - for all (correct / bonus 0 units)
Sector 14
OOK - for all (correct / bonus 0 units)
Sector 15
OOK - for all (correct / bonus 0 units)
Sector 16
HKE - for all (correct / bonus 0 units)
HKE - for all (incorrect / penalty 3 units)
Sector 17
HKE - for all (correct / bonus 0 units)
Sector 18
HKE - for all (correct / bonus 0 units)
Sector 19
HKE - for all (correct / bonus 0 units)
Sector 20
HKE - for all (correct / bonus 0 units)
Sector 21
YYN - for all (correct / bonus 0 units)
YYN - for all (incorrect / penalty 3 units)
Sector 22
YYN - for all (correct / bonus 0 units)
Sector 23
YYN - for all (correct / bonus 0 units)
Sector 24
YYN - for all (correct / bonus 0 units)
Sector 25
YYN - for all (correct / bonus 0 units)
Sector 26
OTL - for all (correct / bonus 0 units)
OTL - for all (incorrect / penalty 20 units)
Sector 27
OTL - for all (correct / bonus 0 units)
Sector 28
OTL - for all (correct / bonus 0 units)
Sector 29
OTL - for all (correct / bonus 0 units)
Sector 30
OTL - for all (correct / bonus 0 units)
Sector 31
OTL - for all (correct / bonus 0 units)
Sector 32
OTL - for all (correct / bonus 0 units)
Sector 33
OTL - for all (correct / bonus 0 units)
Sector 34
OTL - for all (correct / bonus 0 units)
Sector 35
OTL - for all (correct / bonus 0 units)
Sector 36
OTL - for all (correct / bonus 0 units)
Sector 37
OTL - for all (correct / bonus 0 units)
Sector 38
OTL - for all (correct / bonus 0 units)
Sector 39
OTL - for all (correct / bonus 0 units)
Sector 40
OTL - for all (correct / bonus 0 units)
Sector 41
Sector 42
Sector 43
Sector 44
Sector 45
Sector 46
Sector 47
Sector 48
Sector 49
Sector 50


Level #14 "HP #3"
Autopass: in 12 minutes

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
hp

AVAILABLE HP : 4 spray codes +2 HP each

If you have enough HP, enter CONTINUE


Answers
(for passing level it is nessesary to complete all sectors)
Sector 1
CONTINUE - for all (correct / bonus 0 units)
YNC - for all (correct / bonus 2 units)
Sector 2
CONTINUE - for all (correct / bonus 0 units)
SOO - for all (correct / bonus 2 units)
Sector 3
CONTINUE - for all (correct / bonus 0 units)
ALZ - for all (correct / bonus 2 units)
Sector 4
CONTINUE - for all (correct / bonus 0 units)
MLP - for all (correct / bonus 2 units)


Level #15 "Final Boss"
Autopass: in 12 minutes, penalty 25 units

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: codes

Task for all
map

MONSTER:

monster

DAMAGE TO KILL : 5 HP / AUTOPASS DAMAGE : -25 HP


AVAILABLE WEAPONS (NB! SOME DAMAGE NUMBERS WERE REDUCED!)

X3 (AK-47: Monster damage: -1 HP / Self-damage -3 HP) : 8 pieces
X4 (Crossbow: Monster damage: -1 HP / Self-damage 0 HP) : 3 pieces
X5 (Grenade: Monster damage: -3 HP / Self-damage -20 HP) : 3 pieces


Answers
(for passing level it is nessesary to complete 5 sectors)
Sector 1
LKC - for all (correct / bonus 0 units)
LKC - for all (incorrect / penalty 3 units)
Sector 2
HCX - for all (correct / bonus 0 units)
HCX - for all (incorrect / penalty 3 units)
Sector 3
NCC - for all (correct / bonus 0 units)
NCC - for all (incorrect / penalty 3 units)
Sector 4
YMS - for all (correct / bonus 0 units)
Sector 5
WPC - for all (correct / bonus 0 units)
WPC - for all (incorrect / penalty 3 units)
Sector 6
EZP - for all (correct / bonus 0 units)
EZP - for all (incorrect / penalty 3 units)
Sector 7
XTM - for all (correct / bonus 0 units)
XTM - for all (incorrect / penalty 3 units)
Sector 8
RRM - for all (correct / bonus 0 units)
RRM - for all (incorrect / penalty 3 units)
Sector 9
TAY - for all (correct / bonus 0 units)
Sector 10
AHT - for all (correct / bonus 0 units)
AHT - for all (incorrect / penalty 3 units)
Sector 11
EMF - for all (correct / bonus 0 units)
Sector 12
HTH - for all (correct / bonus 0 units)
HTH - for all (incorrect / penalty 20 units)
Sector 13
HTH - for all (correct / bonus 0 units)
Sector 14
HTH - for all (correct / bonus 0 units)
Sector 15
TLO - for all (correct / bonus 0 units)
TLO - for all (incorrect / penalty 20 units)
Sector 16
TLO - for all (correct / bonus 0 units)
Sector 17
TLO - for all (correct / bonus 0 units)
Sector 18
XWZ - for all (correct / bonus 0 units)
XWZ - for all (incorrect / penalty 20 units)
Sector 19
XWZ - for all (correct / bonus 0 units)
Sector 20
XWZ - for all (correct / bonus 0 units)
Sector 21
Sector 22
Sector 23
Sector 24
Sector 25
Sector 26
Sector 27
Sector 28
Sector 29
Sector 30
Sector 31
Sector 32
Sector 33
Sector 34
Sector 35
Sector 36
Sector 37
Sector 38
Sector 39
Sector 40
Sector 41
Sector 42
Sector 43
Sector 44
Sector 45
Sector 46
Sector 47
Sector 48
Sector 49
Sector 50


Level #16 "Finish"
Autopass: in 5 minutes

Moving to next level: after the task completion

Restriction: available in presence of 1 unit

Answers: buttons

Task for all
ENTER THIS CODE TO THE MAIN ENGINE: KILLED THEM ALL