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Game scenario (#256/65968) "Summertime Blue II" (tallinn.en.cx) |
Pass to a level: #1, #2, #3, #4, #5, #6, #7, #8, #9, #10, #11, #12, #13, #14, #15, #16, #17, #18, #19, #20, #21, #22, #23, #24, #25, #26, #27, #28, #29, #30, #31, #32, #33, #34, #35, #36, #37, #38, #39, #40, #41, #42, #43, #44, #45, #46, #47, #48, #49, #50, #51, #52, #53 |
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Autopass: in 45 minutes
Task for all
WELCOME to SB2 - NIGHT BYTES The game number # is a very special number. We are kind of celebrating ;) - [Codes] in brackets are informative or logic codes - Sometimes there is one master NB: and many logic codes around (even without brackets) - Future level preview for HQ bonus - HQ or free field players can try to solve it a pair level before it becames a true level. filden & mumburus NB! If you see a Totu, take a photo. All Totu bonuses can be entered in the middle of the game. This level will be dismissed.
The prompt #1 for all (20 minutes)
Enter 'Summertime2' to start the game.
Answers
summertime2 - for all Comment to the level "Intro" This game was STRONGLY IT-oriented. We had to do it because the game # is 256. Honestly, we didn't want to make an IT game at all as the IT is our education and profession. So, it is too boring for us, but we simply had no choice... Another important aspect was the TOURISTIC value. We took the responsibility to show our guests from Latvia, Lithuania and St. Petersbourg the best seaside locations to the west of Tallinn. The plan was to keep more interactive outdoors and brain-puzzling locations for the daylight, while all kinds of dungeons and buildings - after the sunset. The second half of the game was more streamlined with much less of thinking and much more of searching and running. The first part was in the city and in the nature. This was done on purpose. This is the style we are following with our special Summertime Blue games format. BTW: Night Bites is a word-play. In fact, we meant both the Night Bytes and that the game will be as hard to bear as a dog bite! ;) On some levels, we made a tribute to the following earlier games with a great respect to their authors: "100%" http://tallinn.en.cx/GameDetails.aspx?gid=65829 "ПДД" http://tallinn.en.cx/GameDetails.aspx?gid=64863 "The Misadventures of Mr. Reading" http://tallinn.en.cx/GameDetails.aspx?gid=62620 "Summertime Blue" http://tallinn.en.cx/GameDetails.aspx?gid=62074 "λ²" http://tallinn.en.cx/GameDetails.aspx?gid=57483 "Mystic Gate" http://tallinn.en.cx/GameDetails.aspx?gid=59984 "Déjà vu" http://tallinn.en.cx/GameDetails.aspx?gid=58196 "Kalev´s Treasure" http://tallinn.en.cx/GameDetails.aspx?gid=54679 |
Autopass: in 25 minutes
Task for all
Go to 59.407839, 24.653192 Look around. Find the object. Solve the main logic. Solve logic bonuses (Valid on the next level too). Answer form - word.
The prompt #1 for all (5 minutes)
Binary. Square. The prompt #2 for all (10 minutes) The object is "64 in a square". The prompt #3 for all (15 minutes) You need a chessboard. Do you remember where the A1 cell should be? The prompt #4 for all (20 minutes) Main logic - stickers positions. Bonus logic - sticker position+sticker content.
Bonus #1 for all
Bonus time: 2 minutes Task Answers Thiamine thiamin aneurine Bonus #2 for all Bonus time: 2 minutes Task Answers honda honda e2 Bonus #3 for all Bonus time: 2 minutes Task Answers samsung samsung galaxy a3 Bonus #4 for all Bonus time: 2 minutes Task Answers citroen citroen c4 Bonus #5 for all Bonus time: 2 minutes Task Answers zoom zoom h5
Answers
beach - for all Comment to the level "1000000²" Boolean 1000000 is decimal 64 - arranged in a square of 8x8 -> chessboard (nearby) The artifact also had the chessboard on the back side, incl. the A..H and 1..8 correctly arranged. The sticker bonuses on B1, E2, A3, C4, H5 produce the level's logic answer -> BEACH Bonuses: - B1 + vitamin => thiamine - E2 + robot => Honda E2 robot - A3 + galaxy => Samsung Galaxy A3 - C4 + car => Citroen C4 - H5 + magnifier glass => Zoom H5 |
Task for all
Park somewhere here 59.414016, 24.649776 No hurry. Go there, meet the agent. 59.414693, 24.646345 This level will be dismissed.
Bonus #1 for all
Bonus time: 2 minutes Task Answers Thiamine thiamin aneurine Bonus #2 for all Bonus time: 2 minutes Task Answers honda honda e2 Bonus #3 for all Bonus time: 2 minutes Task Answers samsung samsung galaxy a3 Bonus #4 for all Bonus time: 2 minutes Task Answers citroen citroen c4 Bonus #5 for all Bonus time: 2 minutes Task Answers zoom zoom h5 Bonus #6 "Future level preview for HQ (valid on levels 4 and 5)" for all Bonus time: 1 second Task Answers 59.4346 24.5432 59.4346, 24.5432 Bonus #7 "Virtual bonus for HQ (10 min) (valid on levels 4 and 5)" for all Bonus time: 10 minutes Task Take one piece of water And one piece of wine Then move to my crater To the next line. Crazy, and dirty, And jokey is road. The code is not QWERTY What is the code? Answers bug Bonus #8 "Next Level Preview for HQ" for all Bonus time: 1 second Task Find a way how to use the 0.5L bottle and 0.7L bottle to carefully measure 100 ml.
Answers
100gram - for all |
Autopass: in 30 minutes
Task for all
Hey bootlegger, you are very good at measuring liquid volumes, right? ;) So, demonstrate it and get rewarded for the exact amount of 100 ml. Your task now: - find the 0.5L beer bottle close to far cost, find the logic code - get 5 min bonus. - find the code on the fountain base - REQUIRED. - use the 0.5L beer bottle and 0.7L bottle to carefully measure 100 ml. - bring back the bottles to the weighing station and hand over to the agent for measurement. BE CAREFUL: the actual measurement will be photographed and any deviation from 100 ml will be punished by penalty of 1 minute per 1 ml! Task for the COASTAL TEAM: go around the pond - in 2-3 meter distance from the pedestrian walking path, there are codes, which will play at the end of the game (Deja Vu).
Bonus #1 "Future level preview for HQ (valid on levels 4 and 5)" for all
Bonus time: 1 second Task Answers 59.4346 24.5432 59.4346, 24.5432 Bonus #2 "Virtual bonus for HQ (10 min) (valid on levels 4 and 5)" for all Bonus time: 10 minutes Task Take one piece of water And one piece of wine Then move to my crater To the next line. Crazy, and dirty, And jokey is road. The code is not QWERTY What is the code? Answers bug Bonus #3 "Bottle logical bonus (5min) (valid on levels 5 and 6)" for all Bonus time: 5 minutes Task Answers bitburger
Answers
(for passing level it is nessesary to complete all sectors)
Fountain
dry - for all
100gram (closing code from agent)
drunken master - for all
Comment to the level "Bootlegger" 1. The message in the BEER bottle: "bitte ein bit" is the slogan of Bitburger brewery (bits and bytes here again ;) 2. 100 gram challenge The "expected" solution: - pour 0.5 into 0.7, again fill 0.5, pour again into 0.7, empty the 0.7 - now you have 0.3 in 0.5, and 0 in the 0.7 - pour 0.3 into 0.7, fill the 0.5 again and pour 0.4 into 0.7 so that the 0.7 becomes full - now the 0.5 contains the target 100 gram A fast solution from SashaPro: - fill in the 0.7, pour 0.5 from the 0.7 into the beer bottle - you have now 0.2 in the 0.7 bottle - pour half of it away - you got 100 gram in the 0.7 3. Poem riddle - letter frequency counter will tell you, that only 3 letters are not used - BUG |
Autopass: in 10 minutes
Task for all
The prompt #1 for all (5 minutes)
left ≠ right The prompt #2 for all (10 minutes) each right card is on the right place.
Bonus #1 "Bottle logical bonus (5min) (valid on levels 5 and 6)" for all
Bonus time: 5 minutes Task Answers bitburger
Answers
59.4346 24.5432 - for all 59.4346, 24.5432 - for all Comment to the level "Coordination" We have 8 cards. We need to extract coordinates, such as 59.xxxx 24.xxxx It is clear that the cards are shuffled, but in each pair, the right card is correct but the left is not right (left≠right). One has to reshuffle the left hand side cards so that they would produce a meaningful result. The number of possible combinations is limited here. We start form the fact that the second card is already 9 and the 8th card is already 4 as expected. While shuffling the left cards, one would once realize, that cards in pairs should have matching suits. This leads to a single formal solution. |
Autopass: in 20 minutes
Answers
skywalker - for all |
Autopass: in 40 minutes
Task for all
MAIN TASK: use the map (with entrance code). Collect the dots (also needed for the next level). Logic answer form - word. ADDITIONAL 4 last bonuses on (the way to) the beach (marked on the map as BONUSES). All the main and 4 extra bonuses are also available on the next level.
The prompt #1 for all (15 minutes)
Some corrections: 1. ip=ell 2. l=n The prompt #2 for all (20 minutes) Sorry, there was a typo: the correct level name is Constellation. Also the correct task text is "connect the dots". The prompt #3 for all (30 minutes) You need only these dots
Bonus #1 for all
Bonus time: 1 second Task Prompt This dot is useless, look further. Answers kevo keno κενό Bonus #2 "Dot" for all Bonus time: 1 minute Task Prompt 59 Answers *59 Bonus #3 "Dot" for all Bonus time: 1 minute Task Prompt 46 Answers *46 Bonus #4 "Dot" for all Bonus time: 1 minute Task Prompt 72 Answers *72 Bonus #5 "Dot" for all Bonus time: 1 minute Task Prompt 62 Answers *62 Bonus #6 "Dot" for all Bonus time: 1 minute Task Prompt 44 Answers *44 Bonus #7 "Stairs handlebar bonus (1min)" for all Bonus time: 1 minute Task Answers speedup! Bonus #8 "Bonus #13 (2min)" for all Bonus time: 2 minutes Task Answers 666 Bonus #9 "Beach volleybonus (4min)" for all Bonus time: 4 minutes Task Answers volleybitch Bonus #10 "Beach cabin bonus (8min)" for all Bonus time: 8 minutes Task Answers cabinn
Answers
cassiopeia - for all Comment to the level "Constipation" Constipation => Constellation Collect the dots => connect the dots (to get the constellation) All empty dots except one are marked in-field by the same Greek word for emptiness "κενό" - it gives a clue that: 1. these dots are empty: not playing, as they are just a surrounding cosmos 2. the task has something to do with Greeks The one "empty" dot marked with "η" is not in fact empty. It is another hint for the Greek alphabet. In fact, the dot is positioned in-field so, that it represents the η star of Cassiopeia. It is not playing though in order to: - avoid misunderstanding (Cassiopeia is normally drawn using just 5 stars) - we only need 5 stars to encode the next location's coordinates The codes on the "real" stars had * as the first symbol. It is another hint of course ;) 5 playing in-field dots, 5 stars, being correctly connected form a shape very similar to Cassiopeia constellation. Funny fact: we had to assemble the α star of Cassiopeia ourselves as it was simply missing in-field! It was not an easy task, but a very funny one still. photo |
Autopass: in 10 minutes
Answers blocking: not more than 1 attempt during 10 minutes (for team)
Task for all
Same dots. (btw, that was cassiopeia) You can try only 1 time. Answer form - 59.xxx 24.xxx
The prompt #1 for all (7 minutes)
Each star shines differently.
Bonus #1 "Dot" for all
Bonus time: 1 minute Task Prompt 59 Answers *59 Bonus #2 "Dot" for all Bonus time: 1 minute Task Prompt 46 Answers *46 Bonus #3 "Dot" for all Bonus time: 1 minute Task Prompt 72 Answers *72 Bonus #4 "Dot" for all Bonus time: 1 minute Task Prompt 62 Answers *62 Bonus #5 "Dot" for all Bonus time: 1 minute Task Prompt 44 Answers *44 Bonus #6 "Stairs handlebar bonus (1min)" for all Bonus time: 1 minute Task Answers speedup! Bonus #7 "Bonus #13 (2min)" for all Bonus time: 2 minutes Task Answers 666 Bonus #8 "Beach volleybonus (4min)" for all Bonus time: 4 minutes Task Answers volleybitch Bonus #9 "Beach cabin bonus (8min)" for all Bonus time: 8 minutes Task Answers cabinn
Answers
59.467 24.462 - for all 59.467, 24.462 - for all 59.46724.462 - for all 5946724462 - for all Comment to the level "Astronavigation" NB! Read the explanations for the previous level first! In any constellation, stars are usually marked, according to their brightness, by Greek symbols α, β, γ, δ,... It is the same for Cassiopeia. In order to solve the riddle, one had to arrange the codes collected from each "star" in the order, which follows the "star" position in Cassiopeia: α first (59) followed by β, then γ, δ, and ε. The correct sequence will produce the next location's coordinates. Any other meaningful sequence, technically, points into the sea. It is a way to check the answer before driving. |
Autopass: in 15 minutes
Task for all
59.467, 24.462 Entrance code is on the metal electrical utility box. Park somewhere as near as possible. This level will be dismissed.
Bonus #1 "Future level preview for HQ (valid on levels 10 and 11)" for all
Bonus time: 1 second Task Pibonacci 26.3515, -8.6516 Answers 59.4643 24.4612 59.4643, 24.4612 59.4643,24.4612
Answers
xyz48 - for all |
Autopass: in 20 minutes
Task for all
26.3515, -8.6516 Answer form - 59.xxxx 24.xxxx
The prompt #1 for all (10 minutes)
3.14159265358 + count/select The prompt #2 for all (15 minutes) In Pi select symbols #: 1 1 2 3 5 8 13
Answers
59.4643 24.4612 - for all 59.4643, 24.4612 - for all 59.4643,24.4612 - for all Comment to the level "Pibonacci" In this math exercise, first you need to find a constant, which we called a Pibonacci Constant. By adding this constant to the given semi-coordinates, one will get complete valid coordinates. Pibonacci Constant is produced from Pi number by selecting its symbols (dot is also a symbol) in Fibonacci sequence. Pi = 3.14159265358 Fibonacci: 1 1 2 3 5 8 13 Pibonacci Constant = 33.1128 |
Autopass: in 30 minutes
Task for all
59.4643, 24.4612 Inspect the staircase. Answer form - word. Driver MegaBonus (17 min) - 59.462306, 24.454778
The prompt #1 for all (10 minutes)
Driver bonus will definitely give you a hint. The prompt #2 for all (20 minutes) This binary ladder has 8 stair-flights, like each byte has 8 bit. 3 bytes of information is encoded. You need specific steps from each stair-flight. BTW, the driver bonus has already given you a hint ;) The prompt #3 for all (25 minutes) Each 3rd, 5th and 9th step from each stair-flight have to be grouped separately into three 8-bit bytes. Binary->ASCII->3 letter word
Bonus #1 "Driver bonus" for all
Bonus time: 3 minutes Task Prompt byte (3 minutes) Answers byte Bonus #2 "Driver bonus" for all Bonus time: 5 minutes Task Prompt byte (5 minutes) Answers byte Bonus #3 "Driver bonus" for all Bonus time: 9 minutes Task Prompt Byte (9 minutes) Answers byte
Answers
ice - for all Comment to the level "Bladder" Binary ladder: staircase with 8 flights and 15 steps per flight. The staircase has a capacity to encode 15 bytes of information. We only used three bytes: 3rd, 5th, 9th corresponding to three letters C E I (3rd, 5th, and 9th letters) anagram of ICE. This is by the way an alternative solution option ;) The main solution: The three bytes on the staircase hold ASCII values in the binary form. The bottom flight marked with MSB - it is the most significant bit flight. The top one is the least significant bit (marked as LSB). Obviously, the steps, which hold zeros and ones are 3d, 5th and 9th of each flight. To solve the riddle, just collect zeros and ones from MSB to LSB. Check the ASCII table, get C E I, compose a meaningful word. |
Autopass: in 15 minutes
Task for all
Park here - 59.471974, 24.393591 Entrance spray code on the builidng - 59.472632, 24.396265 This level will be dismissed. Be careful! Deep hole in the ground near the entrance building!!!
Answers
beenary - for all |
Autopass: in 20 minutes
Task for all
Solve 2 separate field logic sectors in this building. Answer forms: Sector1 - 1-2 word (like half-dead) Sector2 - 2 symbols combination
The prompt #1 for all (10 minutes)
3 holes: at each hole the letter shows the starting point. Life of bee - start from 5, then match the colors and sides. The prompt #2 for all (15 minutes) 3 holes - the answer is a color name Life of bee - the answer is a number and letter (like 3D)
Answers
(for passing level it is nessesary to complete all sectors)
3 holes
sky blue - for all
sky-blue - for all skyblue - for all Life of bee
5G - for all
Comment to the level "Beenary" 1. Ventilation holes Three holes with 8 petals each. Of course, they were used to store 3 bytes of data again :) Marked with R G B, undoubtedly they should result in a color. The first bit of each byte is marked by R, G and B correspondingly. For simplicity, convert them to HEX or DEC to find the color name, that was sky-blue (e.g. according to the X11 standard). 2. Honeycomb riddle 8 "honecomb" cells on the floor held number 5 and seven more bits. The bits, being arranged into a correct sequence would result in the ASCII code of letter G. The answer is 5G (the new mobile communication standard). The cellular floor is a hint ;) In order to get the right sequence of cells, one had to connect corresponding cells by its sides following the color coding: sides of the same color stick together: 51000111 -> 5G bee cells, path for bee, beeline, cell phone etc. |
Task for all
Now enjoy a picnic/dinner/free time. When you are ready for the next level, then go with the agent. Next level description: Field game like classic Minesweeper Prepare your shovel! There is a mine field between you and the dinner! Find the way through the mine field. The field size is 2*6 field (2 rows, 6 columns) The first row has no mines, but tags that indicate how much mines are nearby in row 2. Get the clue, which cell of the second row is mine-free (it gives you 15 min bonus). If you catch a mine, you are dead and the level is closed without the bonus. Sorry! This level will be dismissed.
Answers
mmm - for all |
Autopass: in 6 minutes
Task for all
Field game like classic Minesweeper Prepare your shovel! There is a mine field between you and the dinner! Find the way through the mine field. The field size is 2*6 field (2 rows, 6 columns) The first row has no mines, but tags that indicate how many mines are nearby in row 2. Get the clue, which cell of the second row is mine-free (it gives you 15 min bonus). If you catch a mine, you are dead and the level is closed without the bonus. Sorry!
Bonus #1 "No mines bonus 15min" for all
Bonus time: 15 minutes Task Answers m492
Answers
m492 - for all m115 - for all Comment to the level "Minesweeper" no comments |
Autopass: in 5 minutes
Task for all
Good job! The most important: you are alive! It's time for lunch, but the field kitchen has been stolen by a spy. Now, you have 5 minutes to find it and dig it out. Take one lunch pack and bury it back again. This area is mine-free, BTW. Bonus code in the lunch pack. NB! Open your lunch pack carefully!
Bonus #1 for all
Bonus time: 10 minutes Task Answers Lp7''
Answers
lp7'' - for all Comment to the level "Field kitchen" It is a real military field kitchen, which was dug into the ground and used to store the eggs ;) |
Task for all
Another opportunity for a lunch. If you are ready for the next level, then prepare your equipment (vinyl disk, lunch pack) and tell the agent, that you are ready. Next level preview: Turn the disk clean side up. You need to recognize the song upon this side using the 3 of your artifacts. Listen to the track 2 (the inner one). Recognize words. Certain correct words will close the bonus sectors. This level will be dismissed.
Answers
music - for all |
Autopass: in 25 minutes
Task for all
Turn the disk clean side up. You need to recognize the song upon this side using the 3 of your artifacts. Listen to the track 2 (the inner one). Recognize words. Certain correct words will close the bonus sectors. Answer form - song name.
Bonus #1 for all
Bonus time: 1 second Task Prompt raindrops Answers raindrops Bonus #2 for all Bonus time: 1 second Task Prompt whiskers Answers whiskers Bonus #3 for all Bonus time: 1 second Task Prompt kettles Answers kettles Bonus #4 for all Bonus time: 1 second Task Prompt mittens Answers mittens Bonus #5 for all Bonus time: 1 second Task Prompt packages Answers packages Bonus #6 for all Bonus time: 1 second Task Prompt ponies Answers ponies Bonus #7 for all Bonus time: 1 second Task Prompt strudels Answers strudels Bonus #8 for all Bonus time: 1 second Task Prompt doorbells Answers doorbells Bonus #9 for all Bonus time: 1 second Task Prompt bells Answers bells Bonus #10 for all Bonus time: 1 second Task Prompt schnitzel Answers schnitzel shnitzel Bonus #11 for all Bonus time: 1 second Task Prompt geese Answers geese Bonus #12 for all Bonus time: 1 second Task Prompt girls Answers girls Bonus #13 for all Bonus time: 1 second Task Prompt sashes Answers sashes Bonus #14 for all Bonus time: 1 second Task Prompt snowflakes Answers snowflakes Bonus #15 for all Bonus time: 1 second Task Prompt winters Answers winters Bonus #16 for all Bonus time: 1 second Task Prompt dog Answers dog Bonus #17 for all Bonus time: 1 second Task Prompt bee Answers bee Bonus #18 for all Bonus time: 1 second Task Prompt roses Answers roses Bonus #19 for all Bonus time: 1 second Task Prompt kittens Answers kittens Bonus #20 for all Bonus time: 1 second Task Prompt strings Answers strings Bonus #21 for all Bonus time: 1 second Task Prompt apple Answers apple Bonus #22 for all Bonus time: 1 second Task Prompt noodles Answers noodles Bonus #23 for all Bonus time: 1 second Task Prompt moon Answers moon Bonus #24 for all Bonus time: 1 second Task Prompt wings Answers wings Bonus #25 for all Bonus time: 1 second Task Prompt dresses Answers dresses Bonus #26 for all Bonus time: 1 second Task Prompt nose Answers nose Bonus #27 for all Bonus time: 1 second Task Prompt springs Answers springs Bonus #28 for all Bonus time: 1 second Task Prompt satin Answers satin Bonus #29 for all Bonus time: 1 second Task Prompt copper Answers copper Bonus #30 for all Bonus time: 1 second Task Prompt woolen Answers woolen Bonus #31 for all Bonus time: 1 second Task Prompt paper Answers paper Bonus #32 for all Bonus time: 1 second Task Prompt white Answers white
Answers
my favorite things - for all Comment to the level "Thinging" The most difficult task was to prepare 10 identical 7" vinyl records! ;) |
Autopass: in 15 minutes
Task for all
Collect data and solve the logic. Each sector gives a bonus. A - 4x1 min bonus B - 4 min bonus C - 8 min bonus
The prompt #1 for all (10 minutes)
A - graffiti is the key. B - how many liters? C - just read the 18-plank-letter word from the ceiling (order the letters correctly)
Bonus #1 "A1 (1min)" for all
Bonus time: 1 minute Task Answers acarid Bonus #2 "A2 (1min)" for all Bonus time: 1 minute Task Answers scary Bonus #3 "A3 (1min)" for all Bonus time: 1 minute Task Answers oscar Bonus #4 "A4 (1min)" for all Bonus time: 1 minute Task Answers caviar Bonus #5 "B (4min)" for all Bonus time: 4 minutes Task Answers 256 256 l 256l Bonus #6 "C (8min)" for all Bonus time: 8 minutes Task Answers Rechnerarchitektur
Answers
(for passing level it is nessesary to complete all sectors)
A1
Acarid - for all
A2
scary - for all
A3
oscar - for all
A4
caviar - for all
B1 (round up)
256 - for all
256L - for all 256 l - for all C1
Rechnerarchitektur - for all
Comment to the level "Rebuses" A. Simple riddles Linux before the car => OScar car inserted into AID => AcarID car between S and Y => ScarY AVI inserted into the car => cAVIar B. 1.61 written upon a barrel: 1.61 oil barrels => 256 L C. one letter per each of 18 ceiling planks in the order of planks => Recherarchitektur (computer architecture) |
Autopass: in 20 minutes
Task for all
Take your Dungeon Navigator and start here: 59.471432, 24.392716 IMPORTANT: it is an algorithm, it will only work if you follow it literally correctly. 1. Turn the navigator disk so that '1' is directed forward 2. Enter the dungeons and spot sign '1' on the wall 3. Go forward and pass the sign (record it!) 4. When the sign is behind you, turn the Dungeon Navigator 180 degrees so that the passed sign faces backwards. 5. At the fork, read the signs on the wall AHEAD of you and take that turn, which sign matches the sign upon the Dungeon Navigator 6. GoTo step 3 Repeat this algorithm until you exit the dungeons. You need to collect the complete sequence of signs. The answer form: big number (like: 12345678987654321)
Answers
13585264 - for all Comment to the level "Navigation" The easiest way to understand the algorithm is to imagine that the corresponding signs (digits) in the dungeons and the navigator disk sort of "magnetically" stick together that the disk rotates like a compass when you pass the sign on the dungeon wall. The "compass" would also pull you into the correct path at each fork. |
Autopass: in 15 minutes
The prompt #1 for all (10 minutes)
Did you spot the red key to the riddle? Connect the same keys on the white board to form a shape.
Answers
triangle - for all Comment to the level "Red key" The red hydrant with a big red letter T was the Red key. On the white board, connect the three T letters and you will see a triangle. |
Autopass: in 15 minutes
Task for all
Go here 59.47218, 24.38386 Find and TAKE ONE lovely lock trophy away with you. Write your team name with marker upon the lock. The lock code closes the level. NB! Here you can enter all Totu codes, that you have found along the game. NB! Some ToTu codes are inside.
Bonus #1 "Totu 1 (5 min)" for all
Bonus time: 5 minutes Task Answers dinpaku8192 Bonus #2 "Totu 2 (5 min)" for all Bonus time: 5 minutes Task Answers najanu2048 Bonus #3 "Totu 3 (5 min)" for all Bonus time: 5 minutes Task Answers nevedko16384 Bonus #4 "Totu 4 (5 min)" for all Bonus time: 5 minutes Task Answers Nosabenada128
Answers
love forever - for all Comment to the level "Lock and maze" ToTu bonuses have had to be entered here. Two of the four ToTu-s are inside the building - just nearby. One more - on the wall of the Rechnerarchitektur building. The fourth one is in Muraste, the ZX Spectrum photo hunt level. BTW, there are many more ToTu-s everywhere in Estonia... |
Autopass: in 20 minutes
Task for all
NB! Before you leave, make sure you've taken one LOCK with you! Park somewhere here 59.395620, 24.295646 Entrance code behind the big map or on the bridge. This level will be dismissed.
Answers
koskela2018 - for all |
Autopass: in 35 minutes
Task for all
MAIN TASK: send 1-2 quickest players along the route and photograph 6 info-tables by Koskela2018 in the order of appearance along the route. At the far end, find a cellar. The easy marker code in that cellar is the key to the info-tables riddle. Answer form: 6-word sentence. Other players can concentrate on bonuses and enjoy the beautiful views of the waterfall area ;)
The prompt #1 for all (20 minutes)
Take English texts from pictures, where Koskela2018 is written. Apply the key-code to them. The prompt #2 for all (30 minutes) Something like book cipher is used...
Bonus #1 "Lock bonus (10 min)" for all
Bonus time: 10 minutes Task Find one game-related lock on the big metal hearth and give the answer. (There is not NB prefixes, only the right engraving.) Answers summertime blue Bonus #2 "Key bonus (10 min)" for all Bonus time: 10 minutes Task Write your team name on your lock if not done yet. Put and lock your lock on the metal fence. Take a photo. Take a video, of how you drop your key into the water from the bridge. Upload it, send us the link and get the bonus (you can do it after the game) Answers abrakadabra Bonus #3 "Staircase bonus (5min)" for all Bonus time: 5 minutes Task Solve the logic (one logic hint also written somewhere) Answers 32 32MB 32 mb
Answers
in the great park of manor - for all Comment to the level "Love is..." 1. If you collect the Koskela2018 infotables in the right order and take words from each english text in the order defined by the key then you'll get the following sentence "in the great park of manor" 2. There was a lock similar to the one you've got, whith the following engraving "Filden+Mumburus=?". The answer was "Summertime blue" - the game ;) 3. Staircase has 32 steps. NB:[MB]->32MB (bits and bytes here again) |
Autopass: in 25 minutes
Task for all
Drive and park somewhere here 59.410497, 24.346305 Go here (5 min walking) 59.406975, 24.346396 Big entrance spray code on the wall. This level will be dismissed.
Answers
rocket cruiser - for all |
Autopass: in 5 minutes
Task for all
You are a Navy cadet sent to a training camp before enrolling into the Rocket Cruiser team. Get to know your future ship! 5 minutes - 5 easy spray codes in this group of buildings. Each code gives 2-min bonus.
Bonus #1 for all
Bonus time: 2 minutes Task Answers coastal gun Bonus #2 for all Bonus time: 2 minutes Task Answers outpost Bonus #3 for all Bonus time: 2 minutes Task Answers fuel Bonus #4 for all Bonus time: 2 minutes Task Answers wc Bonus #5 for all Bonus time: 2 minutes Task Answers ammo Comment to the level "Cadet camp" Easy spray codes here and there. Nothing to comment. Preparation for the hard stuff on the next level. |
Autopass: in 30 minutes
Task for all
It is time for the real battleship! Move here (5 min walking) 59.405751, 24.344619 It is the Rocket Cruiser. You need to get the clue which part of ship is what on the location. Collect as many codes as you can. Each code gives also a bonus. (7 marker codes)
The prompt #1 for all (20 minutes)
The gun deck code is the hardest one. The hint is here
Bonus #1 "Gun decks (16 min)" for all
Bonus time: 16 minutes Task Answers biggun76 Bonus #2 "Machine room (chess room) (2min)" for all Bonus time: 2 minutes Task Answers e2-e4 Bonus #3 "Machine room (Clothed door) (2min)" for all Bonus time: 2 minutes Task Answers powder7 Bonus #4 "Machine room (rifle closet) (2min)" for all Bonus time: 2 minutes Task Answers am64mo Bonus #5 "Cryptographer room (8min)" for all Bonus time: 8 minutes Task Answers enigma512 Bonus #6 "Captain's bridge (4min)" for all Bonus time: 4 minutes Task Answers cap4 Bonus #7 "Crow's nest (4min)" for all Bonus time: 4 minutes Task Answers look32out
Answers
(for passing level it is nessesary to complete all sectors)
Gun decks
biggun76 - for all
Machine room (chess room)
e2-e4 - for all
Machine room (closed door)
powder7 - for all
Machine room (rifle closet)
am64mo - for all
Cryptographer room
enigma512 - for all
Captain's bridge
cap4 - for all
Crow's nest
look32out - for all
Comment to the level "Rocket Cruiser" Although, these were marker codes, their locations were clearly described. The hardest one was hidden in a hole on the wall between the 6th and 7th gun decks, as shown on the scheme (deck map) in the backyard. |
Autopass: in 10 minutes
Task for all
You can park here - 59.434632, 24.358124 Enter here through the closed gate - 59.434432, 24.363048 Entrance code in the nearest to the gate building on the stove. Driver 5min parking corner bonus 59.434571, 24.358938 Keep silence. Neighbors nearby! This level will be dismissed.
Bonus #1 "Driver bonus (5min)" for all
Bonus time: 5 minutes Task Answers beware
Answers
fire - for all |
Autopass: in 15 minutes
Task for all
Welcome to the fireman training camp! Go to the reception (next building along the road) and check-in. Take one check-in sheet and one evacuation plan per team. You realized, that Mr.Reading, Mr.Writing, Mr.Hearing and Mr.Speaking are already arrived. But there is no administrator in the reception... Obviously you need to make a call. But what is the phone number?
The prompt #1 for all (10 minutes)
Take room numbers from the check-in sheet in the right order to obtain the phone number. Dial it up.
Bonus #1 "Phone" for all
Bonus time: 1 second Task Prompt Ok, the number is correct. Call the number, phone is nearby. Answers 37283240 Bonus #2 "answer" for all Bonus time: 1 second Task Prompt You live in the same room with Mr.Reading. Enter "welcome to the camp" Answers firefrog
Answers
welcome to the camp - for all Comment to the level "Reception" Firemen training camp - the arrival. The guest names in the task text (in the order of appearance) define the sequence of digits of the administrator's telephone number. Take the respective room numbers from the registration form laying inside the reception building to get the target phone number. Then dial this phone number on the phone device nearby in order to read the answer: Firefrog. |
Autopass: in 30 minutes
Task for all
Now you have to inform all the arrived firemen, that the training begins shortly. Hurry up! Collect 4 field marker codes. Rightmost building. Second floor.
The prompt #1 for all (10 minutes)
Obviously you have all firemen room numbers.
Bonus #1 for all
Bonus time: 1 second Task Prompt Oops. Nobody in this room. Obviously he is in the toilet. Answers diarrhea Bonus #2 for all Bonus time: 1 second Task Prompt Damn, this toilet is broken, nobody here. Let's find another toilet room. Answers broken
Answers
(for passing level it is nessesary to complete all sectors)
Room1
stalin - for all
Room2
Fireshit - for all
Room3
Alarm - for all
Room4
101000 - for all
Comment to the level "Check-In" Firemen training camp - meeting your fellows. Some codes were tricky: - on a shelf - the bottom side - not visible unless the shelf is lifted (101000 is 40, which is the room # ;) - on the floor in the middle of the room - on a lamp - on a curtain plank |
Autopass: in 20 minutes
Task for all
The same building. First floor. Find the warderobe-maze. Enter it. Collect IMPORTANT information for the Evacuation level. Don't damage the plans. Take photos or better fill in your personal evacuation plans Answer form: Name+Room number (e.g. Jack25)
Answers
(for passing level it is nessesary to complete all sectors)
Sector 1
Andy17 - for all
Sector 2
Berta18 - for all
Sector 3
Colin16 - for all
Sector 4
David15 - for all
Sector 5
Edmund12 - for all
Sector 6
Frida5 - for all
Sector 7
Gigi9 - for all
Sector 8
Herman8 - for all
Comment to the level "Preparation" Firemen training camp - collecting the training data. We are proud of the maze, which we've built with our own hands :) |
Autopass: in 10 minutes
Task for all
The middle building is playing. The first floor only. The evacuation training begins. You need to evacuate as many people as you can in 10 minutes. Use the collected information from the Preparation level. Each evacuated person-code gives you a 4- min bonus.
Bonus #1 "Herman (wall)" for all
Bonus time: 4 minutes Task Answers Firewall Bonus #2 "Gigi (lamp)" for all Bonus time: 4 minutes Task Answers ash Bonus #3 "Frida (bed)" for all Bonus time: 4 minutes Task Answers chimney Bonus #4 "Berta (metal rail)" for all Bonus time: 4 minutes Task Answers heat Bonus #5 "Colin (metal rail)" for all Bonus time: 4 minutes Task Answers flame Bonus #6 "Edmund (door)" for all Bonus time: 4 minutes Task Answers scream Bonus #7 "Andy (cupboard)" for all Bonus time: 4 minutes Task Answers east Bonus #8 "David (sink)" for all Bonus time: 4 minutes Task Answers backdraft Comment to the level "Evacuation" Firemen training camp - the evacuation. It is getting hotter and faster now... |
Autopass: in 20 minutes
Task for all
Go to the main building through the main entrance. First floor. Find the calendar on the door near the staircase. Solve the logic. 9 logic sectors.
Answers
(for passing level it is nessesary to complete all sectors)
Sector 1
moskva - for all
moscow - for all Sector 2
london - for all
Sector 3
chicago - for all
Sector 4
rome - for all
Sector 5
baltimore - for all
Sector 6
peshtigo - for all
Sector 7
paris - for all
Sector 8
seattle - for all
Sector 9
new york - for all
new-york - for all Sector 10
ephesus - for all
Comment to the level "Before the storm" Firemen training camp - the theory lesson. Every firefighter needs to learn form the mistakes of the past. The calendar holds years of the great fires of the past written on respective dates. The answers are the city names. |
Autopass: in 30 minutes
Task for all
Accidentally... The fire is everywhere! All is lost! This is not training! You need to fight with real fire! Second and third floor are playing. Each found code - 5 minutes.
Bonus #1 for all
Bonus time: 5 minutes Task on metal Answers paradiso Bonus #2 for all Bonus time: 5 minutes Task Answers cloud9 Bonus #3 for all Bonus time: 5 minutes Task Answers limoncello Bonus #4 for all Bonus time: 5 minutes Task Answers death Bonus #5 for all Bonus time: 5 minutes Task Answers pink floyd Bonus #6 for all Bonus time: 5 minutes Task Answers damnation Bonus #7 for all Bonus time: 5 minutes Task Answers delo truba Bonus #8 for all Bonus time: 5 minutes Task Answers hellfire Bonus #9 for all Bonus time: 5 minutes Task Answers tabloid Bonus #10 for all Bonus time: 5 minutes Task Answers xxx Bonus #11 for all Bonus time: 5 minutes Task Answers elevo Bonus #12 for all Bonus time: 5 minutes Task Answers off Bonus #13 for all Bonus time: 5 minutes Task Answers fan Bonus #14 for all Bonus time: 5 minutes Task Answers power Comment to the level "Armageddon" Firemen training camp - things are getting out of control... It is getting really hot now and the fire victims are hard and heavy... Some codes were really tricky, e.g.: - iron curtain in the movie projector room - inside the pipe of the "WE WILL ALL DIC" mirror/table NB! The preview of the next level task (the game of LIFE) was featured here on purpose - to give more time for you HQ to think and solve that hard nut! ;) |
Autopass: in 25 minutes
Answers blocking: not more than 1 attempt during 10 minutes (for participant)
Task for all
The riddle is upon this wall: Be very careful, as you can only enter answer ONCE in 10 minutes! Answer form: 4-letter word
The prompt #1 for all (5 minutes)
It is now your game of life! The prompt #2 for all (10 minutes) The two objects are flying - each one in its proper direction. Only one will survive! Make sure to choose the right one! The prompt #3 for all (20 minutes) The game of life simulator will help.
Answers
Dock - for all Comment to the level "Back to life" Firemen training camp - time to escape and stay alive! The Spaceship and the Glider are flying towards certain positions on the edge of the field. The Glider arrives at the dock forming a stable 2x2 square form at exactly the place where DOCK is written. The Spaceship flies to the right "smashing" several words above and either disappears near HELL or reflects into the direction of LOST (depending on the simulator and the way the edges are treated). Assuming that the task requires a single solution, the glider is the one that ends up deterministically at DOCK, or flies away through DOCK. Anyway, even if you are not 100% sure, choosing your fate between HELL, LOST, FUCK and DOCK, in this context, it probably feels that DOCK is the safest choice :) |
Autopass: in 15 minutes
Task for all
Return to your car and drive away. BTW, there is a 24h shop just nearby. You can get your water and food stocks refiled. Park somewhere here 59.438260, 24.383316 Enter here 59.4382, 24.3821 Entrance code here This level will be dismissed.
Answers
robin - for all |
Autopass: in 30 minutes
Task for all
Gehe hinein und sammle die 8 KodEN (mit dem rot Sprühe gemacht). + ein Bonus-Kode (15 min).
Bonus #1 "Der schmutzig lange Laufe Bonus (15 min)" for all
Bonus time: 15 minutes Task Answers ende
Answers
(for passing level it is nessesary to complete all sectors)
Sector 1
rente - for all
Sector 2
brenner - for all
Sector 3
grenze - for all
Sector 4
fenster - for all
Sector 5
dienst - for all
Sector 6
biene - for all
Sector 7
sieben - for all
Sector 8
sendung - for all
Comment to the level "Unter dEN LindEN" Unter Den Linden is the most famous boulevard in the whole Germany :) This Peter the Great naval fortress bunker was built before/during the 1st World War. The sense of the location was amplified by formulating the task in German and using German words as the codes. Some codes were "easily" brute-able, as they all contained EN. The spray is not easy to hide, but some codes were still quite challenging! ;) |
Autopass: in 15 minutes
Task for all
Park somewehere here 59.381993, 24.440859 Go here 59.381696, 24.440932 Be quiet! Neighbours nearby. Entrance code on the window frame near the entrance. This level will be dismissed.
Answers
linda - for all |
Autopass: in 30 minutes
Task for all
This is a quest. Find real codes on mentioned objects, reveal hidden virtual objects and items. Combine orange codes with yellow codes. Like a12b34. (8 real field codes/bonuses. 8 virtual codes/bonuses.) Kitchen. The old cupboard is standing in the corner. The wooden table is standning nearby. Living room. Here you see a semibroken locker with drawers. The window on the far wall is closed. Bedroom. The metal stove is standning near the door. On the wall there is also a rack for a clothes. Main hall. The door to this room is open. The wooden ladder leads to the attic.
Bonus #1 "Field" for all
Bonus time: 1 second Task Prompt Answers cup61 Bonus #2 "Field" for all Bonus time: 1 second Task Prompt Answers tab72 Bonus #3 "Field" for all Bonus time: 1 second Task Prompt Answers draw15 Bonus #4 "Field" for all Bonus time: 1 second Task Prompt Answers win35 Bonus #5 "Field" for all Bonus time: 1 second Task Prompt Answers ov1 Bonus #6 "Field" for all Bonus time: 1 second Task Prompt Answers hang735 Bonus #7 "Field" for all Bonus time: 1 second Task Prompt Answers dor85 Bonus #8 "Field" for all Bonus time: 1 second Task Prompt Answers lad43 Bonus #9 "Virtual" for all Bonus time: 1 second Task Prompt Answers j83f17 f17j83 Bonus #10 "Virtual" for all Bonus time: 1 second Task Prompt Answers o37h97 h97o37 Bonus #11 "Virtual" for all Bonus time: 1 second Task Prompt Answers h48r04 r04h48 Bonus #12 "Virtual" for all Bonus time: 1 second Task Prompt Answers p82a18 a18p82 Bonus #13 "Virtual" for all Bonus time: 1 second Task Prompt Answers k53h13 h13k53 Bonus #14 "Virtual" for all Bonus time: 1 second Task Prompt Answers l39p19 p19l39 Bonus #15 "Virtual" for all Bonus time: 1 second Task Prompt Answers p95n27 n27p95 Bonus #16 "Virtual" for all Bonus time: 1 second Task Prompt Answers n39h48 h48n39
Answers
attic584 - for all 'attic584' - for all Comment to the level "Kalev's treasure" Kalev's Treasure was a game at our domain, which took place back in 2016: http://tallinn.en.cx/GameDetails.aspx?gid=54679 At that time, the end of the story was disappointing, as the treasure disappeared before the winning team finished the game. Nobody got a clue what the treasure was... It's a no-go this way! We had no choice but to fix the end of the story and make it at the location which is a typical XIX-century home of an average Estonian family. So, the Estonian national hero Kalev and his treasure got their second chance @ Summertime Blue II. |
Autopass: in 20 minutes
Task for all
This is a quest. Find real codes on mentioned objects, reveal hidden virtual objects and items. Combine orange codes with yellow codes. Like a12b34. (3 real field codes/bonuses. 1 virtual code/bonus.) Attic. An ancient chest stands in the corner. A wise old cow is hanging around nearby. Cowshed.
Bonus #1 "Field" for all
Bonus time: 1 second Task Prompt Answers cow24 Bonus #2 "Field" for all Bonus time: 1 second Task Prompt Answers chesst64 Bonus #3 "Field" for all Bonus time: 1 second Task Prompt Answers cow66 Bonus #4 "Virtual" for all Bonus time: 1 second Task Prompt Answers c23h79 h79c23
Answers
toilet000 - for all Comment to the level "Kalev's treasure 2" The quest engine mechanics used on this location was borrowed from Mystic Gate: http://tallinn.en.cx/GameDetails.aspx?gid=59984 (another tribute) |
Autopass: in 20 minutes
Task for all
Go to the outside toilet. Solve the logic step by step. (No real field codes.) Don't touch anything!
The prompt #1 for all (10 minutes)
The first step is to use hexasciverter. The prompt #2 for all (15 minutes) The animal lost a letter.
Bonus #1 "Step 1" for all
Bonus time: 1 minute Task Prompt Right. What's next? Answers monk Bonus #2 "Step 2" for all Bonus time: 1 minute Task Prompt ˈmʌŋki lɔst ði keɪ Answers monkey Bonus #3 "Step 3" for all Bonus time: 1 minute Task Prompt No way! Is it just a single coin?! Answers money Bonus #4 "Step 4 (level closing)" for all Bonus time: 1 minute Task Answers bitcoin
Answers
bitcoin - for all Comment to the level "Kalev's treasure 3" 1. Chess+HEX Convert HEX positions on the chess board into HEX numbers and look up the letters in the ASCII table -> Monk 2. Monk+Key -> Monkey 3. Monkey lost the K, not KEY (therefore it is written in transcription!) -> Money 4. One coin of money -> bitcoin (it is the IT-oriented game in the end! ;) Of course, the bitcoin! Kalev is the Estonian national hero! What else than a bitcoin could he keep in his treasure chest?! |
Autopass: in 15 minutes
Task for all
Park here 59.365026, 24.505893 Go here Entrance code here This level will be dismissed.
Answers
batman - for all |
Autopass: in 30 minutes
Task for all
Go inside, search for marker codes. Both floors are playing. NB! Watch your steps! Holes and pits!
The prompt #1 for all (10 minutes)
Like some statues are missing... The prompt #2 for all (20 minutes) There is only 8 field codes. The last one is the logic code.
Answers
(for passing level it is nessesary to complete all sectors)
Sector 1
He - for all
Sector 2
Cao - for all
Sector 3
Li - for all
Sector 4
Lan - for all
Sector 5
Lü - for all
Sector 6
Han - for all
Sector 7
Zhang - for all
Sector 8
Zhongli - for all
Sector 9
Immortals - for all
Eight immortals - for all 8 immortals - for all Comment to the level "Underground 2" 8 names of famous 8 immortals written all in the same type of niches. So, even being marker-made codes, are relatively easy to find. Again, we didn't use the anti-cheat numbers, so that the HQ could have helped the field squad to complete the level even before all the codes are found. Wiki: https://en.wikipedia.org/wiki/Eight_Immortals |
Autopass: in 25 minutes
Task for all
Go here 59.365582, 24.500104 Solve the logic. 0. ? 1. Console CPU maker 2. Basic operator (also used in the Dungeon Navigator algorithm) 3. Fifth-generation console brand 4. American console maker 5. CPU maker related to the PhotoHunt level 6. Popular drink (also for gamers) 7. One can get a desk/table from this shop
The prompt #1 for all (10 minutes)
Horizontal rows: 2,4,5,6,7 Vertical columns: 0,1,3 The prompt #2 for all (15 minutes) The shadow will help you. The prompt #3 for all (20 minutes) One player - go back as far as possible back - against the wall. Direct the flashlight through the fence-door to the crossword wall. You will get the 5x8 crossword grid.
Bonus #1 "What will help you in this task?" for all
Bonus time: 1 second Task One word hint mining. Prompt Yes! Shadow! Answers shadow Bonus #2 "Dry panties bonus (2min)" for all Bonus time: 2 minutes Task Answers yes
Answers
(for passing level it is nessesary to complete all sectors)
0
joystick - for all
1
motorola - for all
2
goto - for all
3
amiga - for all
4
atari - for all
5
zilog - for all
6
cola - for all
7
ikea - for all
Comment to the level "Prison dungeons" Yes, the IT topic again - now more towards the game consoles and the time of late XX century. Different technologies, different companies... some - once very famous - now completely forgotten. We hope you enjoyed the joystick! ;) |
Autopass: in 20 minutes
Task for all
Return to your car and drive back to Tallinn. 59.4166, 24.6430 Entrance code on the ground. NB! Before getting into your car, take a photo of this object near the parking place and solve the logic bonus riddles while driving. This driving level will be dismissed.
Bonus #1 "Leaving bonus 1 (1 min)" for all
Bonus time: 1 minute Task Answers clock Bonus #2 "Leaving bonus 2 (1 min)" for all Bonus time: 1 minute Task Answers spell Bonus #3 "Leaving bonus 3 (1 min)" for all Bonus time: 1 minute Task Answers cast
Answers
start - for all |
Autopass: in 30 minutes
Task for all
Now, mister Walkman, come to the starting point and cross the road. Keep always left and turn left whenever possible until you exit the game area. Remember to always obey the traffic regulations! On your way, collect the codes from pedestrian crossing (walkman) sign posts. You simply need the right sequence, that's it! ;) The sequence will give you the logic answer. Logic answer form: 2-4 word sentence
The prompt #1 for all (10 minutes)
Never cross the road outside of the designated area (use marked pedestrian crossings). Your path should look like this: crossing -> sign post -> sidewalk -> sign post -> crossing -> sign post -> sidewalk.... etc. The prompt #2 for all (15 minutes) You will pass exactly 6 sign posts on your way. The prompt #3 for all (25 minutes) You should pass the third sign post twice. This will give you 6 letters from 5 posts. BTW: the logic answer is the name of a song.
Bonus #1 "Check" for all
Bonus time: 1 second Task Prompt Correct! And the logic answer is ...? Answers ccggaa
Answers
twinkle - for all twinkle twinkle - for all twinkle twinkle little star - for all little star - for all Comment to the level "Walkman" It is a tribute to a recent game of traffic rules: http://tallinn.en.cx/GameDetails.aspx?gid=64863 Walkman is both the walking man on the respective traffic sign and the SONY's famous portable cassette player brand. Hence, the task has something to do with the music! The right order of Walkman posts: CCGGAA (the third and the fourth post G is actually the same one). CCGGAA -> music notes in ABC form -> twinkle twinkle little star (it was a starry, starry night already, wasn't it? ;) |
Autopass: in 25 minutes
Task for all
Go here 59.415926, 24.645400 Collect 4 marker codes written upon objects of a DIFFERENT kind. One code per sector/zone.
The prompt #1 for all (10 minutes)
1. Zone M 2. Zone N 3. Zone K 4. Zone L The prompt #2 for all (15 minutes) The object in Sector 4 is a white cabinet.
Answers
(for passing level it is nessesary to complete all sectors)
Bench
nearend - for all
Lamppost
a525 - for all
Trash bin
binary - for all
Sector 4
smell - for all
Comment to the level "Deja Vu" It is a tribute to our first Summertime Blue game, which had the finish at the same place - the Great pond of Oismae. A year ago, the task was REALLY challenging and it was a mistake to put it at the end of the game. We have corrected our fault by offering a VERY easy task this time: just collect 4 marker codes. We've even given the teams TWO chances: during the daylight (at Bootlegger level) and during the starry night at the end of the game. Therefore the name of the level was Deja Vu, which is another tribute to another really great game of the past: http://tallinn.en.cx/GameDetails.aspx?gid=58196 |
Autopass: in 2 minutes
Task for all
Thank you for playing our game! Special thanks for Lithuanian and Latvian teams who drove all the long way over to Tallinn! This was our first ever full-featured quest ;) Please, leave your feedback on the forum. We are looking forward for your comments! Authors: - filden and mumburus |